Gods Haven

Starting the Game

Hello all. As per the front page, we won’t be starting the game until at least the 14th, I’ll let you all know on sunday exactly what’s planned. In the mean time, we should look at getting all our characters sorted out. The important thing at this point is to choose a character and personality you like, and a class that best represents that. Don’t think too much about what you need to do at later levels, we’re starting small :) I’ve made changes to certain Feats and Skills that you should be aware of when setting your character up. If you’re unsure of anything, email me, and I’ll be on it. Also think about what your legacy item should be, and the sorts of things you want it to do, but don’t worry overly much about planning out the whole thing yourself, I’ll give you a hand with that.

Good luck getting your characters sorted.

Pre-Planning Phase

This is a test of the system, as I get ready to start an adventure into the world of Gods Haven. Everything is still mutable, hopefully this will be up and running as a resource by Sunday the 7th of March.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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