Game Setting

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Game setting to go here. Will take place over a world, starting at town of Gods Haven.

Pantheon of Gods (under Construction)

The World In General: The world was once ruled over directly by the gods, but after the Gods War, they left the mortal plain, leaving only their essence. The known world is a patchwork of Kingdoms, Fifedoms, Empires and City states, which have wars and political alliances as they will. Magic is well known, but scarce, most wizards/Sorcerers are minor conjurers, barely worthy of their titles, but there are some few about who have high levels of skill in the use of magic. Magic Items are not very common, most people are lucky to see a single magic sword or enchanted wand in their lives, but lesser items, like healing potions, can be found in most towns if you know where to look. There is a medieval level of technology, though some newer inventions are starting to be brought about, geared items, alchemical potions and mixtures and so on. There are guns, but they are extremely rare, and (though finely made) quite inaccurate and unreliable – most of the world has yet to experience them yet, and hasn’t heard of them.

Gods Haven: a remote town between the mountains and the sea. It is a place dense with forests, hills, caves, rocky moors and so on. The year is waning, and the hills are getting darker as the sunlight fades for winter. The area is well known for it’s temples, spread around the surrounding area, and is said to be place where the gods communed with man, once upon a time. It isn’t known for many things besides this, and generally survives on agriculture and some mining.

Main Page>Game Setting

Game Setting

Gods Haven maddermax